FLAGSHIP PRODUCTION · LARGE-SCALE MULTIPLAYER FPS · VOXEL WARFARE
Bad Goons
A flagship multiplayer FPS built around a battlefield players can destroy, excavate and rebuild during every match. Fully networked voxel destruction, dynamic capture points, construction and fortification, deployable spawn networks, procedural maps, tactical support assets and a broad arsenal create shifting front lines instead of static cover. The playable Early Access build is in active development toward its planned December 2026 Steam release, supported by shared developer-and-community playtests.
- Unity 6
- Large-scale multiplayer FPS
- Networked voxel destruction
- Building and fortification
- Dedicated Linux servers
- Procedural maps
- Cloud deployment
- ACTIVE DEVELOPMENT
- In active development · Designed for 64-player battles · Dynamic destructible terrain · Steam Early Access planned for December 2026 · Networked voxel destruction · Building and fortification · Procedural battlefields
- TEAM CONTRIBUTION
- Original game concept, gameplay development, multiplayer architecture, dedicated-server infrastructure, cloud deployment and technical production.
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