Bad GoonsLARGE-SCALE MULTIPLAYER FPS · DESTRUCTIBLE VOXEL WORLD · FULL-STACK DEVELOPMENT
Bad Goons
A large-scale multiplayer FPS set on a shifting voxel battlefield where players can dig trenches, destroy cover, reshape terrain and build new defensive positions during the match. The production architecture connects responsive Unity gameplay, client/server prediction, dedicated Linux game servers and containerized cloud deployment.
- Unity 6
- Multiplayer FPS
- Voxel terrain
- Client/server prediction
- Dedicated servers
- Linux
- Docker
- Cloud deployment
- CURRENT STATUS
- In active development · Designed for 64-player battles · Dynamic destructible terrain
- TEAM CONTRIBUTION
- Original game concept, gameplay development, multiplayer architecture, dedicated-server infrastructure, cloud deployment and technical production.







